Multi Agents crowd simulation
Learning week
Pertuis, 30 March - 1st April 2026
During this learning week, we will introduce the basis of multi agents simulation, that can be applied to crowd simulation. We will namely explain how vectors and forces can be used to simulate individual motion and how prescribing a local behavior can lead to global behavior, like moving without collision, reaching a point, following a target, escaping a danger, ...
Illustration of concepts will be done using javascript code.
Use p5.js web editor
p5.js is an environment for developping and testing JavaScript code online.
- Create an account on p5.js web editor
- Access each session collection of sketches
Download course material
- March 30 Bases of simulation : Vectors, Position, Velocity, Acceleration support